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With the availability of rich data such as game logs, it is possible to go beyond the research on the general effects of game play and to study game behaviors in detail.
This study will focus on the expert players in Ever Quest II and the predictors of their expertise.
University United States David Huffaker is a researcher at Google, Inc. student in the Media, Technology, and Society program in Northwestern University's School of Communication.
His research focuses on communication and networks in social media. His research interests include the relationship between technology use and social perceptions of expertise.
Contents Introduction Literature review Method Results Discussion Conclusion Introduction In recent years, video games have been the subject of increased interest by researchers in a variety of disciplines including communication , education , and economics . Northwestern University Noshir Contractor is the Jane S. White Professor of Behavioral Sciences in the Mc Cormick School of Engineering & Applied Science, the School of Communication and the Kellogg School of Management at Northwestern University, USA.He is the Director of the Science of Networks in Communities (SONIC) Research Group.Universal standards for expertise and performance may not exist, let alone detailed records of experts’ and non–experts’ behaviors.This study attempts to overcome these limitations by investigating expertise in the virtual world, or in MMOs, to be more specific.
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Some scholars argue that superior expertise is attributable to innate traits or special abilities, while others suggest that expertise is acquired through experience, practice and learning , , .